using Server.Gumps;
using Server.Items;
using Server.Mobiles;
using Server.Network;

namespace Server.Factions;

public class HorseBreederGump : FactionGump
{
    private readonly Faction m_Faction;
    private readonly PlayerMobile m_From;

    public HorseBreederGump(PlayerMobile from, Faction faction) : base(20, 30)
    {
        m_From = from;
        m_Faction = faction;

        AddPage(0);

        AddBackground(0, 0, 320, 280, 5054);
        AddBackground(10, 10, 300, 260, 3000);

        AddHtmlText(20, 30, 300, 25, faction.Definition.Header, false, false);

        AddHtmlLocalized(20, 60, 300, 25, 1018306); // Purchase a Faction War Horse
        AddItem(70, 120, 0x3FFE);

        AddItem(150, 120, 0xEF2);
        AddLabel(190, 122, 0x3E3, FactionWarHorse.SilverPrice.ToString("N0")); // NOTE: Added 'N0'

        AddItem(150, 150, 0xEEF);
        AddLabel(190, 152, 0x3E3, FactionWarHorse.GoldPrice.ToString("N0")); // NOTE: Added 'N0'

        AddHtmlLocalized(55, 210, 200, 25, 1011011); // CONTINUE
        AddButton(20, 210, 4005, 4007, 1);

        AddHtmlLocalized(55, 240, 200, 25, 1011012); // CANCEL
        AddButton(20, 240, 4005, 4007, 0);
    }

    public override void OnResponse(NetState sender, in RelayInfo info)
    {
        if (info.ButtonID != 1)
        {
            return;
        }

        if (Faction.Find(m_From) != m_Faction)
        {
            return;
        }

        var pack = m_From.Backpack;

        if (pack == null)
        {
            return;
        }

        var horse = new FactionWarHorse(m_Faction);

        if (m_From.Followers + horse.ControlSlots > m_From.FollowersMax)
        {
            // TODO: Message?
            horse.Delete();
        }
        else
        {
            if (pack.GetAmount(typeof(Silver)) < FactionWarHorse.SilverPrice)
            {
                sender.Mobile.SendLocalizedMessage(1042204); // You do not have enough silver.
                horse.Delete();
            }
            else if (pack.GetAmount(typeof(Gold)) < FactionWarHorse.GoldPrice)
            {
                sender.Mobile.SendLocalizedMessage(1042205); // You do not have enough gold.
                horse.Delete();
            }
            else if (pack.ConsumeTotal(typeof(Silver), FactionWarHorse.SilverPrice) &&
                     pack.ConsumeTotal(typeof(Gold), FactionWarHorse.GoldPrice))
            {
                horse.Controlled = true;
                horse.ControlMaster = m_From;

                horse.ControlOrder = OrderType.Follow;
                horse.ControlTarget = m_From;

                horse.MoveToWorld(m_From.Location, m_From.Map);
            }
            else
            {
                horse.Delete();
            }
        }
    }
}